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General Rem Dedeye - Named after his near blindness in his right eye. |
Showing posts with label paint. Show all posts
Showing posts with label paint. Show all posts
Monday, 24 June 2013
Friday, 22 March 2013
Monday, 4 February 2013
Hello 2013, its been a while.
Hello there peoples!
I have clearly been on a hiatus from the blogosphere for a few months. Why you ask? Well, back in late October my wife and I were preparing to leave Canada and return home to Australia. Then, turning everything upside down, I managed to land a position as a Junior Concept Artist at DeNA Studios Canada. Very exciting!
So I have been working solidly there learning lots about the production and polishing of images for the game that we are working on. We will be releasing the game within the next few days which is also quite exciting so I will do my best to post a link to where you can get that from, especially if you have an android device to begin with.
Anyway, I have decided that I still want to push my skills while learning other things. So this morning I did a quick 5 minute warm up of the skull above. I have been doing a few skulls for the game I am working on so it seemed fitting. Its not anatomically correct but I wasnt really going for that. Then at lunch I decided to render up the skull using a photo of a real skull for reference purposes.
I will do my best to keep doing practice sketches and posting them here!
If your actual skull looks like this... you should see someone about it. Especially because you shouldn't be able to see your skull.
Happy 2013
Saturday, 27 October 2012
Hoppers & Rigs
Tuesday, 9 October 2012
General Argot Stonemaw III
General Argot Stonemaw III
I am thinking that there could almost be a series of these goblin generals coming...
Wednesday, 12 September 2012
Friday, 7 September 2012
Hunter WIP
Labels:
art,
concept,
concept art,
dragon,
draw,
environment,
paint,
painting
Wednesday, 29 August 2012
Platformer Designs
A couple of designs from a platformer project I was designing and fleshing out... maybe I will finish this one day...
Labels:
bot,
concept,
concept art,
environment,
paint,
painting,
platformer,
space,
suit
Tuesday, 28 August 2012
Refining Environments
Taking the environment thumbs from the first post, I am refining these into more finalized pieces which Jake Collinge is helping me to do.
Gonna try and work on the other thumbs next week. Stay tuned for updates...
Crits and Comments always welcome...
Labels:
concept,
concept art,
draw,
environment,
paint,
painting,
sketches,
thumbs
Sunday, 26 August 2012
First post... welcome!
First post. Some thumbs that I am working on with the amazing help from Jake Collinge (http://jakecollinge.blogspot.ca/). He is providing me with mentorship and you can be mentored by him too! Check him out!
Labels:
art,
concept,
concept art,
draw,
environment,
paint,
painting,
sketches,
thumbs
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